An abstract game- You have a collection of blocks you can fling with the mouse. Every round, areas spawn which fill up while a block is in them- Keep the blocks away from them, or you'll lose life. Every round, you're forced to choose between a set of modifiers- Making the game harder, giving you more blocks, or cursing your blocks with detrimental effects. How long  can you survive?

Instead of going for a game about space, like, stars and planets, I opted to theme it around empty space, with the areas you need to keep clear. From there, I was inspired by the feeling of having a messy room and just pushing it all to the side.

The game may or may not run in FireFox, I think Godot's just like that?


UPDATE- Version 1.0.1, published after the submission deadline, includes the following bugfixes-

-The same option will no longer be given twice for the very first round.

-Fixed the in-game restart button.

-Music now loops.

If any of these changes are too major for the jam's guidelines, please reach out and I will revert the changes as soon as I can; However, as these were all able to be fixed by occasionally hard-restarting the game, these are more quality of life than anything.


CREDITS-

"Late Night Radio" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

The following are all images from game_icons.net, and unless specified otherwise are licensed under Creative Commons BY 3.0-

"Clockwise Rotation" by Delapouite

"Empty Hourglass" by Lorc

"Expand" by Delapouite

"Gravitation" by Delapouite

"Ice Cube" by Lorc

"Pouring Chalice" by Lorc

"Snail" by Lorc

"Spectre" by Lorc

"Speedometer" by Delapouite

"Spring" by Delapouite

"Stopwatch" by Lorc

"Imbricated Arrows" by Lorc

Download

Download
Curse Blocks 1.0.1 Desktop.zip 31 MB

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