Curse Blocks
An abstract game- You have a collection of blocks you can fling with the mouse. Every round, areas spawn which fill up while a block is in them- Keep the blocks away from them, or you'll lose life. Every round, you're forced to choose between a set of modifiers- Making the game harder, giving you more blocks, or cursing your blocks with detrimental effects. How long can you survive?
Instead of going for a game about space, like, stars and planets, I opted to theme it around empty space, with the areas you need to keep clear. From there, I was inspired by the feeling of having a messy room and just pushing it all to the side.
The game may or may not run in FireFox, I think Godot's just like that?
UPDATE- Version 1.0.1, published after the submission deadline, includes the following bugfixes-
-The same option will no longer be given twice for the very first round.
-Fixed the in-game restart button.
-Music now loops.
If any of these changes are too major for the jam's guidelines, please reach out and I will revert the changes as soon as I can; However, as these were all able to be fixed by occasionally hard-restarting the game, these are more quality of life than anything.
CREDITS-
"Late Night Radio" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
The following are all images from game_icons.net, and unless specified otherwise are licensed under Creative Commons BY 3.0-
"Clockwise Rotation" by Delapouite
"Empty Hourglass" by Lorc
"Expand" by Delapouite
"Gravitation" by Delapouite
"Pouring Chalice" by Lorc
"Speedometer" by Delapouite
"Spring" by Delapouite
"Imbricated Arrows" by Lorc
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